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HRTFs in Game Audio
In the workflow of game audio, HRTFs can be used to apply these cues to your game sounds. As a result, the game sounds will mimic the way we
Digital Signal Processing
Digital signal processing, or DSP for short, is the act of changing and manipulating digital signals. In our use-case as audiophiles the...
All about Microphones
Microphones come in all shapes and sizes, and we’ll be going over what they are, how they work, and the 3 main types of microphones....
What is Sound?
If you really want to dive deep into the physics of sound then I suggest you pick up a textbook or Wikipedia article to find all the...
The Sound Wave
Now that you have an understanding of sound, let’s discuss the ways that we represent sound waves. This picture is a representation of a...
What is DSP Reverb?
Reverb is a DSP that makes a sound persists for a determined amount of time after the original sound occurs. The persisting sound is like...
What is Sample Rate Anyways?
Sample Rate is, more or less a part of the analogue to digital...
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